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Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace—and both the challenges and advantages of...
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Ever notice that—in spite of their pervasiveness—designing web applications is still challenging? While their benefits motivate their creation, there are no well-established guidelines for design. This often results in inconsistent behaviors and appearances, even among web applications created by the same company. Design patterns for web applications, similar in concept to those for web sites and software design, offer an effective...
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Modern embedded systems require high performance, low cost and low power consumption. Such systems typically consist of a heterogeneous collection of processors, specialized memory subsystems, and partially programmable or fixed-function components. This heterogeneity, coupled with issues such as hardware/software partitioning, mapping, scheduling, etc., leads to a large number of design possibilities, making performance debugging and validation...
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The days when Computer Graphics applications were represented by re-mastered Disney cartoons and Ms. PacMan are over. Fighter pilots and surgeons train to kill and save lives with computer graphics simulation environments. Massively multiplayer online games (MMOGs) allow hundreds or thousands of players to simultaneously interact in breathtakingly detailed 3D worlds they are connected to via the Internet. This means that it's no longer enough...
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Joe Celko has looked deep into the code of SQL programmers and found a consistent and troubling pattern - a frightening lack of consistency between their individual encoding schemes and those of the industries in which they operate. This translates into a series of incompatible databases, each one an island unto itself that is unable to share information with others in an age of internationalization and business interdependence. Such...
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Fully revised, updated, and expanded, Relational Database Design and Implementation, Third Edition is the most lucid and effective introduction to the subject available for IT/IS professionals interested in honing their skills in database design, implementation, and administration. This book provides the conceptual and practical information necessary to develop a design and management scheme that ensures data accuracy and user satisfaction while...
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User research is global – yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical, logistical and planning issues such as hiring qualified translators, payment procedures, travel...
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How to Build a Digital Library is the only book that offers all the knowledge and tools needed to construct and maintain a digital library, regardless of the size or purpose. It is a perfectly self-contained resource for individuals, agencies, and institutions wishing to put this powerful tool to work in their burgeoning information treasuries.The Second Edition reflects new developments in the field as well as in the Greenstone Digital Library...
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With the introduction of increasingly complex Web services over the last decade, there has been an explosion of interest in service-oriented architecture (SOA), a structural style whose goal is to achieve a coupling of interacting services - functionalities such as filling out an online application for an account, viewing an online bank statement, or placing an online booking or airline ticket order. These services operate through specific...
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| Autor: |
Q. Li |
| Wydawnictwo: |
Morgan Kaufmann |
| Liczba stron: |
479 |
| Data wydania: |
2009 |
| ISBN: |
978-0-12-375075-4 |
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Mobile IPv6 has become the key enabling technology for mobile data and multimedia services and devices worldwide (i.e., cellular systems, VoIP handovers over LAN, multi-access network handovers, location privacy, enterprise mobile networking, etc.). This book covers the IPv6 host mobility protocol known as "mobile IPv6" and begins with a basic description of mobile IPv6 and then details protocol specifications and data structures as well as...
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Principles of Transaction Processing is a clear, concise guide for anyone involved in developing applications, evaluating products, designing systems, or engineering products. This book provides an understanding of the internals of transaction processing systems, describing how they work and how best to use them. It includes the architecture of Web Application Servers, transactional communications paradigms, and mechanisms for recovering from...
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The third edition of Optical Networks continues to be the authoritative source for information on optical networking technologies and techniques. Componentry and transmission are discussed in detail with emphasis on practical networking issues that affect organizations as they evaluate, deploy, or develop optical networks. New updates in this rapidly changing technology are introduced. These updates include sections on pluggable optical...
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The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that the camera must respond to unscripted events, and this is where much of the difficulty of designing...
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Deploying QoS for IP Next Generation Networks: The Definitive Guide provides network architects and planners with insight into the various aspects that drive QoS deployment for the various network types. It serves as a single source of reference for businesses that plan to deploy a QoS framework for voice, video, mobility and data applications creating a converged infrastructure. It further provides detailed design and implementation details for...
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Principles of Computer System Design: An Introduction is the first textbook to identify, examine, and illustrate the fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply...
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Field Programmable Gate Arrays (FPGAs) have become very popular as embedded components on computing platforms. An FPGA is a viable, reprogrammable design approach that provides a fast time-to-market alternative to Application Specific Integrated Circuits (ASICs). Since FPGA implementations can be customized to fit for any application, their versatility leads to performance gains, and enables reuse of expensive silicon. Although high performance...
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Interaction Designers-whether practicing as Usability Engineers, Visual Interface Designers, or Information Architects-attempt to understand and shape human behavior in order to design products that are at once usable, useful, and desirable. Although the value of design is now recognized as essential to product development, the field is often misunderstood by managers and other team members, who don’t understand a designer’s role in a...
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The design of today's semiconductor chips for various applications, such as telecommunications, poses various challenges due to the complexity of these systems. These highly complex systems-on-chips demand new approaches to connect and manage the communication between on-chip processing and storage components and networks on chips (NoCs) provide a powerful solution. This book is the first to provide a unified overview of NoC technology. It...
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Given the explosion of new wireless communications techniques and the host of wireless network technologies and applications currently available or on the drawing board, it is safe to say that we are in the midst of a wireless networking revolution. Industry adoption of next-generation specifications will provide a substantial boost to the market for wireless multimedia networking, prompting growth in excess of 50 million wireless network devices...
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What's new in the third edition, revised printing? The same great book gets better! This revised printing features all of the original content along with these additional features: Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book as well as corrections and bug fixes. Third edition features the following new pedagogical features. Understanding Program Performance - analyzes key...
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